Developing software and the creation of technology is a world I know nothing about... Thank the Lord. It seems to be fraught with pitfalls and repetitive problems. All that coding could drive anybody bonkers. Building new games for the masses is seems especially life consuming. Developers run on lack of sleep, patience and sanity most of the times. Maybe we should kept it all simple with Super Mario Brothers.
Redditor u/Dannycopo wanted to hear from developers out there by posing the question.... Game developers of reddit, what is the worst experience you've had while making a game?
Watch the Morale....
Was told by boss that we are supposed to create an online simulation game with integrated educational material to gain score/points so that users can learn about various financial concepts while playing the game. I was excited but after tons of modifications requests, it turned out to be video player combined with couple of drag and drop MCQs resulting in automated assets unlock animations giving user no control of simulation.
About to submit this in couple of weeks with a pissed morale. PrizeGoal
SO many issues...
Less than 12 hours after the launch of our MMO, it became apparent that we had a problem. Characters skipping so fast it looked like short distance teleporting, characters being hit and taking damage while no enemies appeared to be around, and a bunch of other really strange desync issues. None of our testers were able to reproduce this, but we could all see it happening on the live servers.
We had most of the programming team trying to track this down, working 24/7 on all sorts of theories including networking, cheats, logic errors, bandwidth issues.
I found this maybe 24 hours into the search. Turned out one of the oldest and most fundamental parts of our game engine used floating point for time - the time that was propagated to the entire game. This had worked splendidly during dev and testing, because we never kept a single game session going for long enough to accumulate floating point errors.
Had the dev originally creating this part change it to integer-based time, pushed out a tiny update, and then we all went home to sleep for 12 hours. einie
The Delete....
After about 2 months working on a project, my boss comes over and says she needs to move my shared virtual drive to another location. She said she would use a Unix terminal to perform this risky task. I watched her type the wrong command and before I could say anything it was done. She started whispering to herself, oh no... oh nononono... I have... deleted your drive. I'm so sorry... She had indeed deleted my entire drive instead of moving it.
No version control, no backups, no getting it back, just gone. She said I could take the rest of the day off and start rewriting it all tomorrow, it wouldn't take me that long! How kind! 2 months of work! I went home filled with rage and thought of never coming back. The next day however I went there and started rewriting everything. It wasn't actually that bad, it only took about 10 days and everything was much cleaner the second time. A mental exercise I recommend to every developer out there :)
Edit: She was a great boss and a very very smart person, she just made a really bad mistake that day.
Edit2: This was in 2009, no need to message me with your sick git setup, I'm fine now. salmonado
Can't Commit....
Worst experience I've had that concerns making games is getting started with a team of remote members who all eventually stop working on the project. No commitment, basically. Delphizeta
Exhausting Efforts...
Interfacing with external hardware. You can't do it in an emulator. So compile the game, put it on a medium, boot up the console, click through all menus, start game, see if it works. It doesn't.
Try again a hundred times more constantly tweaking your code to see if it works. Yes, it works, after an exhausting week of compiling and booting. HotLanguage
Too Much Memory...
Many many years ago I wrote a game for the Commodore Pet. A dungeon crawler type game. The pet had a cassette as this was pre-floppy days.
I had to heavily optimize the memory usage to fit the game into memory and finished the game with 0 bytes left. Saved it.
Apparently it took more memory to load than to save because i could never load the game again. Backups and print out were not a thing yet so lost forever. It was the best game I had written ever. PunkRockDude
Break the Code...
Being too lazy to comment my own code on long-term projects. My coding style has changed quite significantly in the last 2 years I've been working on a mobile game. Having to go back and digging through old code is just not fun. ExtremelyActive
The Old College Try...
Community college: was in a class where we had to work on two games concurrently, one group and one individual, because that sounds like a recipe for success. Group slacks so much that the night before both projects were due I just had to say "screw it" and had to finish all the programming of the game with placeholder assets. I was hardly behind on my work but was waiting on their work to finish things up. Got done at some point in the morning and proceeded to finish my individual project because I was an idiot and slacked on that one (totally my fault).
Got done with both projects at 7am, turned them in at 8am. Got 100% on both because my community college had low standards. pi_memorizer
The Clues...
Worked with GameMaker 8.1. (Free version)
Spend ~1 hour typing off code from YouTube tutorials on certain things -> GM tells me that some piece of code I typed is only available in paid version.
The worst thing is that didn't happen once, but more often than not when I tried to learn new code. Especially since I was still learning and had no clue how to do it otherwise, this was frustrating as hell. SwagWaschbaer
Over it!
Lack of patience with myself, leading to game abandonment and forgetting about it until a Reddit thread 15 years later. DemonKyoto
Naturally....
Natural Artificial Behavior for NPCs and Enemies
It took me nearly six months to stop having AI follow scripting protocol and instead react based on the environment and not what x says to do.
Every night was miserable, lying awake in bed and thinking about why it wasn't working. But now that I have finally finished it, I'm basically 99% done.
Four years of development in, solo and about 155GB later... I can finally start doing music. Soulbrandt-Regis
The Unfortunate Transfer!
It was a project for school, so I don't know if it counts, but I was working with Unity for the first time and my dumb butt decided to transfer files. Half of the game broke, it was 2 a.m. and I had to do a presentation of it in the morning. Garciall
The Revert!
I did a minor for my school in co-operation with two other schools where we were making a game for the Dutch Police Academy that would make it easier and cheaper for them to train the officers with. We were making the game in Unity with 4 developers and 4 artists. Well, one of the artists never pulled changes from the unity project (for those who don't know, unity offers (or offered, haven't used it in a long time) a build in git feature we used). So when he wanted to commit his changes, we were set back like 4 weeks of progress because it overwrote everything, and we couldn't figure out how to revert it back. We could go back to a previous version, but we couldn't revert his push.
We salvaged it somewhat by going back and getting the important scripts and pasting it in the new, wrecked version, but considering the next day was the end of a sprint and we were to show what we had, we weren't happy, and we already didn't really like that artist. maestroke
Take a Break. Refocus.
Having great ideas, putting it together and spending around 8 hours making an intro cut scene only to find the character won't turn the right way. Getting pissed that they won't listen, trying to fix it, fixing it and then seeing the fix messed up the rest of the cut scene. I ended up taking a long break, working on it for a bit then giving up. Radthereptile
Losing the Idea....
The worst experiences were early on where I didn't have enough experience to finish a concept and then abandoned it. The modern trend of smaller initial games as a way of learning is the right way to go. various15
'F' the critics!
Worst part for us was dealing with people on steam purchasing the game because it was cheap and then leaving negative comments because it wasn't a triple a title level of polish. oneofus1
Fix the Script....
Making a simple spell system for an MMO. A guy absolutely insisted against all odds that a certain aspect of a subtype of spells (particle collision with -bolt abilities) be done entirely through a script -- his unedited script. It was an absolute mess. It was so bad that I struggled to break 90 FPS basic when those abilities were cast, and had to optimize a dozen fairly complex scripts (he definitely made some of them), just to hold 90+ with this script active, because it was alone was generating spikes of 30+ FPS loss.
How bad was the script? I'm talking massive update calls on high particle counts. Re-caching other abilities 100+ times a second (why!?). Particle waves checking for every collision possible (including for other abilities from the same source, which can't even be cast simultaneously) when the physics settings prevents most of those collisions from even happening. Carefully lined up color progression via Update.... to match up with the particle system's color over time component.................
I'm pretty sure he was actually competent and just trying to make my life a living hell. boblikeslettuce
Be Specific!
I was working with a game that had some very and i mean VERY specific functions, I worked on the functions for about 3 weeks before i realized that half the functions i had programmed were already in the game engine i was using. I was mad at myself but happy at the same time. Mighty_V
Burned Out!
I'm still a student, but one time in my second semester I was super far behind on all my projects because I had 7 classes that semester and every one of them had a huge assignment, all assigned in the same week and due in the same week. We did not get much time to work on these projects. For one of them I thought if I stayed up and never stopped working I could check all the requirements in a day and then hand in something kinda trash, but still acceptable. I stayed up for 40 hours straight and I couldn't even get the core mechanic of my game to work. It probably would have helped if I took a nap at some point. Or even just a break for anything longer than using the bathroom or waiting in line for food at the cafeteria (before heading right back upstairs to work while I ate). I was definitely burnt out before I even started and that kind of exhaustion only made it worse. livipup
It all worked out....
After a week of working 16 hour days to push out content for a big demonstration for the company owners, they decided that they hated everything we'd spent two years doing and wanted almost of it redone.
It was portrayed as being all our fault even though they'd offered very little guidance as to what they wanted beyond vague generalizations (lots of player choice! hard sci-fi!). It also didn't help that they wanted a tremendous amount of work done very quickly by a too small team, and they wanted it all done impeccably.
I was let go shortly after, with the rest of my team following shortly after. I was devastated at the time, but can recognize now that I kind of dodged a bullet not working for them anymore. StewtredOfBebbanburg
I would love to know how people don't fear death.
I mean, it's the end. Life will be over. That kind of sucks.
Yet there are people who find tranquility in it.
Can you teach the rest of us?
Redditor deensuk wanted to hear from everyone who has a calmness about the heading to the afterlife. They asked:
"People who are not scared of death, why?"
I have a constant fear of death. I wanna perfect the ending of "Death Becomes Her" so I can live forever.
Before
"I'm not scared of death because of working in health care I was around it so much. I AM scared of what leads to death, however."
Full-Mulberry5020
Why now?
"Why should I be scared now of something that's only going to happen at the end of my life?"
User Deleted
"I did this cult thing called the landmark forum and I actually did like their “meaning of life”: the meaning of life is that there is no meaning. Life is empty and meaningless. There is no answer."
"Life is what you make of it and every persons answer is equally valid because there is no meaning to life. Life exists as, basically, an accident, we are all here by complete accident, there’s no great mystery, it’s all biology and you are 100% free to make life about whatever it is you want."
Conservative_HalfWit
Death and I are good friends...
"I was very sick as a child. Spent ages 7-20 in and out of hospital due to kidney issues. Lost a kidney at 28. Almost died during the surgery to removed the dead kidney due to blood loss. Had 5 surgeries back to back during the next 2 years. Twice they had difficulties bringing me out of anesthesia."
"Found my favorite aunt dead in her bed when I was 22. Watched my best friend die from a brain tumor at 30. Death has been a constant force in my life. Sometimes just on the edges waiting, sometimes unexpected staring me in the face. I'm not afraid because it's always been there. I now work in healthcare. Death and I are good friends."
Tiny_Teach_5466
No Worries
"Because it's coming for us all, sooner or later. So there's no point in worrying about it. I am much more concerned about day to day minutiae. The Lars von Trier film Melancholia starring Kirstin Dunst portrayed this perfectly. If there was an asteroid hurtling towards the earth, I'd probably be more preoccupied with worrying about whether I left the back light on or not."
Giallo_submarine
It's Over
"Because no one has ever made it out alive, and I was dead for an eternity before I was alive, and didn't suffer the slightest inconvenience because of it."
MarshallApplewhiteDo
I never thought about the before much. I hope the before is quick.
The Effects
"I hope that when my times comes it will be merciful. My uncle had a stroke, he is paralyzed. My grandmother is 91, but is losing all her memories of her life. Death does not scare me, what could be left of me before I die is what terrifies me."
M1ssy_M3
No Terror
"It’s like when the writer Nabokov said that he saw a picture one time, a picture of before he was born. It was a picture of his mother, his brother and sister that were older than him, but he had not been born yet. He said that when he saw that picture there was no terror in him, even though he was looking at a picture where he didn’t exist."
im_on-the_can
state of nonexistence...
"I'm not afraid of death, I'm afraid of dying. Death is just the state of nonexistence I experienced before I was born. I don't remember it because I didn't exist yet. Death will be the same way. I just don't want the transition to be marked by pain and sorrow at things left unfinished. I want it to be quick, painless, and with me surrounded by love."
Wazula42
I'm Gone...
"Because once I die, I won't know it. I won't miss people or regret things or feel pain or sadness about anything. I might fear being sick and slowly dying, just having to live with the knowledge that it's all going to end and this is the last time I'll ever see the people I love or taste good food or hear good music. That sounds almost unbearable. But death isn't even a thing, it's just having done something (died)."
"It's like virginity, it's a made-up state of being that just says whether or not you've experienced a specific occurrence. Once I die, I'm gone. My corpse will be the empty wrapper I used to be in, just garbage to be disposed of in whatever way makes my survivors feel better. I'll be switched off. If I don't worry about what the light feels after the bulb burns out, why would I be afraid of being dead?"
SallyHeap
At Peace
"I’m scared now because I have young kids. Once my kids are old enough to be on their own I imagine the fear will subside and I’ll have a more relaxed approach."
User Deleted
Some very interesting perspectives. May it all calm peacefully and with great mercy for us all.
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Dating and the search for love and companionship... What a nightmare.
This journey plays out nothing like in the movies.
Every Prince or Princess (or everything in BTW) seems to have a touch of the psycho.
The things people say during what should be simple dinner conversation can leave a dining partner aghast.
Like... do you hear you?
Redditor detroit_michigldan wanted to discuss all the best ways to crash and burn when trying to make a romantic connection. They asked:
"You're on a date and it's going really great. What can another person say to ruin it completely?"
I once had a guy ask me if I was willing to follow him into the woods, depending on the price of the meal.
Yeah. No steak is worth that.
Plans After...
"Thanks for the ride but I have a date with someone else, I figured you wouldn't drive me if you knew I was going on a date with someone else and I really needed a ride."
"Online dating, talked to her for a while, finally got the courage to ask her out and then she said that as we got there."
iareyours
Mirror Image
“'You look just like my wife!'”
catalinachild
"I did have a guy tell me I reminded him of his son. I don’t believe English has a word to adequately describe my feelings at that time."
UnicornMagicRainbow
"That would definitely do it."
chaotica78
Third Wheel
"'Hope you don't mind if my mother joins us.'"
ofsquire
"Actually had a girl do this on a first date because she had anxiety issues. Honestly wasn’t bad except that 90% of the time she was silent and her mom talked over her."
"I didn’t mind that much and wouldn’t have minded trying again when she was more comfortable except that she was let go at the company we worked at and she deleted her social media profiles and she never responded on her number. Ah well."
Seightx
Liar
"'Hey bro aren't you gay? I made out with you last night.'"
"Random dude I've never seen before in front of my (f) date."
JHXC16
Was he lying though?
Filter Issues
"'You looked better on Tinder.'"
waqasnaseem07
"Isn’t it basic knowledge that everybody looks slightly worse than the worst picture you can find?"
no_user_ID_found
The Past
"'My ex used to do that too.'"
xxIvyOF
"Yep. I’ve definitely had two otherwise-decent-guy date-situations sour because the ex-comparisons just would not stop flowing. No woman wants to be seen as interchangeable—I’m not here to perfectly fill that ex-sized hole in your life. Focusing on the present moment and a future we could build together is a courtesy we need to grant each other in earliest dates of dating."
LarkScarlett
Powerless
"'I'm an alpha, you cant handle my top energy.'"
Midnightgay28
"I actually left a dude in the middle of dinner, in part, for saying this. I ordered an Uber under the table while pretending to listen to him. Went to the bathroom, and never came back. That was when I was young. Now I’d just say, 'How about we enjoy this meal in silence, before we head our separate ways.'”
UnicornMagicRainbow
Mommy...
"'Mother says I should be back by 9.'"
"Saying 'mother says' just feels weird."
bunnyrut
"That gives me Norman Bates vibes."
Werewolf_lover20
"'Mother says alligators are aggressive because they have an overabundance of teeth, but lack a toothbrush.'"
sodaextraiceplease
Obvs...
"'If you were going to be murdered, what method would you prefer. Purely hypothetical. Obvs.'"
Specific_Tap7296
If it looks anything like a Dateline NBC episode... RUN!
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Despite the advancement of technology rendering people left to their own devices–literally–to entertain them, there are some leisurely activities that will never go out of style.
Or so you would think.
Do people still knit to pass the time? Are people actively collecting stamps?
It depends on who's asking.
Curious to hear about hobby trends, Redditor gizehgizeh asked:
"What are once popular hobbies that are slowly dying these days?"

Before we've become conditioned to living on our phones, these activities used to keep people occupied.
Before Texting, There Was This
"Letter writing."
– littlekingMT
Literal And Tangible Joy
"Well the internet killed pen pals for sure. I do remember I had a Japanese girl for a penpal maybe back in 2007 or so. I honestly don't remember how it started, pretty sure some website, but that was a fun experience. But now I can just straight up talk to foreign people real time, lol. But yea getting a physical letter that someone took the time to write and mail still is hard to beat feelings wise."
– skyburnsred
Model Trains
"When I was growing up, every town had a model train store in it. Now I have one in region and everything else has to be bought online."
– Hairy_Effective1172
Pretty Rocks
"Don’t see anyone playing marbles anymore, I had an awesome collection in school."
– sheeple85
"I had some marbles as a kid in the 90s. My grandma got them for me and I had no idea what I was supposed to do with them. I always imagined them as a thing kids in the 40s played with."
– Ryoukugan
People Were Moving Canvases
"Paintball has been dying a slow death since 2006. Sad, really."
– hobo_recycler
Before the general population began hating clutter, collecting was once a "thing."
Precious Coins
"Coin collecting... I'm a silver/gold nut and I'm always hunting for precious metal coins. whenever I go into a shop they get all excited because 'no one under 70 collects coins anymore.'"
– ThatFishySmell99
Post It
"Stamp collecting."
– spooky_scully_mulder
"Collecting in general, really. Of course there are still prominent collectors but it's slipped more into enthusiast and niche territory than being a popular hobby that you might expect anyone to have."
– iuytrefdgh436yujhe2
What A Gem
"Rockhounding was immensely popular back in the 1950's and 1960's. Personally, I think it's a fascinating and fulfilling hobby, but when I go to a meeting at a rock and gem club, I'm usually the youngest one in the room by several decades."
– filthy_lucre
People once enjoyed making things.
Admiring The View
"Stained glass. I learned how to make it from my old man, and my junior high art class teacher also taught it. Very few artisans are still around."
– brobeanzhitler
Metal Vocation
"Black smithing."
– kenworth117
"I bought a forge to try. It’s insanely hard work, and crazy expensive. I still haven’t finished a piece."
– DSentvalue
Scrapbooking
"Yeah. I'm watching the arts and crafts stores around me completely uninstalling their racks for specialty paper. Now the only thing they have is mega packs of repeating colors/images. To boot all the inclusions like papercraft/die-cut things, washi tape, scissors, stickers, etc have gotten so expensive I would rather go buy $5 bags at value village to get an assortment of things versus buying anything new. I really, really miss yard sales for the same reasons."
– Phantasmai
I envy people who have jobs that are basically their hobbies.
Not everyone gets paid doing what they actually enjoy and have a profound level of passion for.
If they do, kudos to them.
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When we first meet someone–whether through mutual friends, at school, or in a new work setting–we generally feel people out to determine if they're worth getting to know.
While the process could take time, some people make our jobs much easier after spotting instant red flags.
Curious to hear about our general radar of people, Redditor xxFluffie asked:
"What is something that makes you immediately dislike someone?"

Some people just think they are absolutely hilarious and never realize they're the only ones laughing.
Next In Line
"They laugh about having screwed someone else over. If you think you're not next, well, you'll learn."
– whiznat
Unfunny
"when you mention you don't like a thing and they immediately do that thing 'as a joke.'"
– wayfinder
Playing Devil's Advocate
"Kneejerk contrarians. People who, no matter what you say you like or believe, just have to dismiss it and say they like or think the opposite."
– BubbhaJebus
People who put others down get slammed here.
Bad Parents
"When they treat their kids sh**ty in public. I don't mean handling tantrums, setting a rule, having to hurry to the train etc. I mean perfectly normal-behaved kids getting in trouble for trailing along peacefully, looking at things, asking questions etc."
"If you don't like tiny humans who learn the world, why have them??"
– raxeira-etterath
Public Humiliation
"Treating people sh**ty in public for laughs. Like being rude to service workers because they think it’s funny. Big red flag."
– Ok_Personality_1080
Simply Uncalled For
"Someone who is a d*ck to other people or animals for no reason."
– xebt1000
Those with ulterior motives rubs people the wrong way.
The Scheme
"If they try to get me to join their MLM scheme."
– spazmcgee1
Hard Sell
"A guy I used to be friends with in high school reached out a couple of years after graduating about a business opportunity he wanted my opinion on because 'you've always been smart', then he set up a Skype call and brought some other dude into the call and they started trying to sell me on what was clearly an MLM scheme. The guy went from friend to 'I'm never talking to you again' in a matter of 10 minutes."
– Mental-Afternoon-164
A Timeline
"Good gawd, this! I've had more than one exposure to this abject bullsh**tery..."
- Back in the late 80's/early 90's I was invited to a meeting of literally the OG "Pyramid" where you're recruited to pay in, and then you go out and recruit others to pay in, and the last in line got f'kall.
- In 1995 I had a coworker try to reel me into Amway, which was a hard no.
- In 2000 it was Pampered Chef, though to be fair they did have useful products.
- In 2009 a coworker tried to get me into some stupid video calling service that was obviously stupid from the description. He even got offended when I called bullsh*t.
– Mystical_Cat
Too much ego is a no-go.
I Can Do Better
"Being a b*tch just to stroke their own ego."
"We get it, you can lift 5lbs more than the 12 year old, you don't have to rub it in their face just because you're slightly better"
– Livia_Pivia
Can't Top This
"Oh, you did <story that's been told>? That's nothing! I did <implausible story>.
"I get the whole empathy through relating common experience, and I'm someone who does that (which drives some people crazy on its own), but there's a big different by empathising through common experience, and one-upmanship."
– Tisarwat
Lacking Conversational Etiquette
"Starting to talk over me when I was already talking."
"Stop it you rude, arrogant jerk."
– R33Gtst
If one or more of these traits sound familiar to you, you're not alone.
We don't have time for braggadocios, pyramid-schemers, and conversation interrupters.
And that's just for starters.
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